PLAYER GUIDE · ATTRIBUTION
How to play Zip
Draw a single Hamiltonian path through every grid cell, visiting numbered waypoints in order. The route must cover the board without branching or skipping a checkpoint.
Rules and scoring
This authorized game is hosted by its open-source project. Draw a single Hamiltonian path through every grid cell, visiting numbered waypoints in order. The route must cover the board without branching or skipping a checkpoint. Its original scoring and round rules are shown in the game itself.
1.Begin at the start point.
2.Trace a continuous route through the numbered checkpoints in order.
3.Finish the path while covering the required grid cells.
A few useful tips
- ✦ Look for narrow corridors and forced turns first.
- ✦ Plan how the path enters and exits each numbered checkpoint.
- ✦ Avoid isolating cells that the remaining path must still reach.
Strategy notes
Draw a single Hamiltonian path through every grid cell, visiting numbered waypoints in order. The route must cover the board without branching or skipping a checkpoint.
Controls: Mouse drag on desktop; drag a path between checkpoints on mobile. The embedded original provides its own round flow and scoring feedback.
Each game is provided under the MIT license by Wavde contributors. The source link is available beside the player for attribution and project details.
Frequently asked questions
How do you play Zip?
Draw one continuous path through the numbered checkpoints in order and satisfy the grid rules.
Can I drag on a phone?
Yes. Touch dragging is supported by the embedded game.
Open-source attribution
Wavde contributors · MIT. The original game runs on its project host.