PLAYER GUIDE · ATTRIBUTION
How to play Patches
Partition a grid into rectangles. Each clue gives the area of the rectangle that contains it, so each region must fit its number and the remaining board.
Rules and scoring
This authorized game is hosted by its open-source project. Partition a grid into rectangles. Each clue gives the area of the rectangle that contains it, so each region must fit its number and the remaining board. Its original scoring and round rules are shown in the game itself.
1.Inspect the clue numbers and available grid area.
2.Draw a rectangle around each clue with the required number of cells.
3.Cover the board without overlap or uncovered squares.
A few useful tips
- ✦ Start with clues near an edge or corner where fewer rectangles can fit.
- ✦ Factor each clue number into possible rectangle dimensions.
- ✦ Check leftover gaps before committing to a placement.
Strategy notes
Partition a grid into rectangles. Each clue gives the area of the rectangle that contains it, so each region must fit its number and the remaining board.
Controls: Mouse drag on desktop; drag across cells to draw rectangles on mobile. The embedded original provides its own round flow and scoring feedback.
Each game is provided under the MIT license by Wavde contributors. The source link is available beside the player for attribution and project details.
Frequently asked questions
What is the goal of Patches?
Partition the grid into rectangles so each clue's rectangle has an area equal to its number.
Does Patches work with touch?
Yes. Drag pieces using a touch screen or mouse.
Open-source attribution
Wavde contributors · MIT. The original game runs on its project host.